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Post Processing Effects

I have also delved into the post processing world. Here are complex Post Processing Effects that I have made.

Underwater

A post-processing effect that replicates the visual distortions and colors of an underwater environment. This was made as a local post processing effect with it only being in effect when the player is underwater.

Retro Outline

A stylized retro outline post processing that simulates a retro video game. This post processing can be deactivated through a press of a button, and reactivated again. The deactivation process follows the method of circling out of the player and then circling in to reactivate.