Brawlbbles is a silly party game where you try to burst each other with punches and power ups. This game was made entirely in C++ in Unreal Engine 5 as part of the Global Game Jam 2025 submission.
Players attack each other by punching and also evade attacks by floating, jumping, and rotating around.
A polished local multiplayer system that supports up to 4 players but is modifiable to fit more players easily.
A simple power up system that consists of the gun power up that allows the player to shoot bubbles in a specified amount of time, fart power up that allows the player to fart boosting the player's movement, and the invincibility power up that allows the player to not be able to take damage.
UI that changes based on what power up the player has, the duration of power up, and also the scoring system based on how many players there are in the world.
Implemented FMOD with integration of adaptive sound and music according to the state of the game.