Explore the unique mechanics and designs created for various game projects.
Bug Blitz features complex movement mechanics and simple AI that adds unique challenges to the experience.
You can view or download the mechanics documentation.
Robo Rumble features a simple movement 1v1 local multiplayer platformer builder. The mechanics features a grid building system, simple movement system for both robots.
[K]night City introduces simple combat mechanics, and also simple enemy AI that provides challenge to the player when it comes to fighting off enemies. The game also has a drunk mechanic which increases speed and allows dash but reverses the controls. A boss fight with 2 phases is also a part of it.
Cheating Jack has simple mechanics inspired by Black Jack but with a twist of cheating. Cheating is indicated through the cheating bar and if the player cheats too much the player loses. The player also has a maximum 3 total loses of blackjack which is basically the player's lives.
Graviton's mechanics basically is around the movement and also the gravity anomaly. The movement enables player to double jump and sprint and player can also pick up a gun and shoot it towards the anomalies. When the gravity anomalies are hit, it flips the gravity on or off opposite of what the gravity is currently on.
Parasymbiosis introduces what platforming is like with a parasite. The prototype of the game is not yet made but the framework of it is already imagined through documentation.